Human gait recognition using skeleton joint coordinates with orthogonal least square and locally linear embedded techniques
This study investigated the skeleton points in the three dimensional (3D) space using Kinect sensor to be utilised as recognition of human based on their walking gait in frontal view. Firstly, walking gait of 30 subjects is captured using Kinect sensor. Next, all the twenty skeleton joints in the 3D...
Published in: | International Journal of Simulation: Systems, Science and Technology |
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Main Author: | |
Format: | Article |
Language: | English |
Published: |
UK Simulation Society
2018
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Online Access: | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85056424386&doi=10.5013%2fIJSSST.a.19.05.25&partnerID=40&md5=d1dd7df3f4fe198e64ddc371c1061c3d |