Modelling the recommendation technique for achieving awareness in serious game for obesity
Obesity among children is increasing alarmingly. Therefore it is crucial to instill the awareness about the danger of being obese to the children. To instill the awareness is a challenge. A good approach is required for the message to be accepted and conceptualized by the children. Serious game has...
Published in: | Bulletin of Electrical Engineering and Informatics |
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Institute of Advanced Engineering and Science
2019
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2-s2.0-85075603032 Mohd Omar M.S.B.; Ismail M.; Diah N.M.; Ahmad S.; Rahman H.A. Modelling the recommendation technique for achieving awareness in serious game for obesity 2019 Bulletin of Electrical Engineering and Informatics 8 4 10.11591/eei.v8i4.1627 https://www.scopus.com/inward/record.uri?eid=2-s2.0-85075603032&doi=10.11591%2feei.v8i4.1627&partnerID=40&md5=898565c7e5ada9da0af7defc4c33de9f Obesity among children is increasing alarmingly. Therefore it is crucial to instill the awareness about the danger of being obese to the children. To instill the awareness is a challenge. A good approach is required for the message to be accepted and conceptualized by the children. Serious game has been an important mechanism to assist the achievement of many serious purposes other than for entertainment and enjoyment. This paper proposes the implementation of content-based recommendation technique in serious game for obesity awareness among children. Several recommendation techniques for awareness had been studied and the content-based recommendation technique is found to be suitable to be implemented in games. The game was developed according to game development approach and fulfilled the game characteristics. For this preliminary study, 10 children participated in the experiment to determine the effectiveness of the game. The participants were given a pre-and post test to answer before and after playing the game. The result of the test shows that participants achieved the obesity awareness after playing the game. The content-based recommendation technique is applicable to be adopted in serious games to instill awareness in the players. © 2019 Institute of Advanced Engineering and Science. All rights reserved. Institute of Advanced Engineering and Science 20893191 English Article All Open Access; Gold Open Access |
author |
Mohd Omar M.S.B.; Ismail M.; Diah N.M.; Ahmad S.; Rahman H.A. |
spellingShingle |
Mohd Omar M.S.B.; Ismail M.; Diah N.M.; Ahmad S.; Rahman H.A. Modelling the recommendation technique for achieving awareness in serious game for obesity |
author_facet |
Mohd Omar M.S.B.; Ismail M.; Diah N.M.; Ahmad S.; Rahman H.A. |
author_sort |
Mohd Omar M.S.B.; Ismail M.; Diah N.M.; Ahmad S.; Rahman H.A. |
title |
Modelling the recommendation technique for achieving awareness in serious game for obesity |
title_short |
Modelling the recommendation technique for achieving awareness in serious game for obesity |
title_full |
Modelling the recommendation technique for achieving awareness in serious game for obesity |
title_fullStr |
Modelling the recommendation technique for achieving awareness in serious game for obesity |
title_full_unstemmed |
Modelling the recommendation technique for achieving awareness in serious game for obesity |
title_sort |
Modelling the recommendation technique for achieving awareness in serious game for obesity |
publishDate |
2019 |
container_title |
Bulletin of Electrical Engineering and Informatics |
container_volume |
8 |
container_issue |
4 |
doi_str_mv |
10.11591/eei.v8i4.1627 |
url |
https://www.scopus.com/inward/record.uri?eid=2-s2.0-85075603032&doi=10.11591%2feei.v8i4.1627&partnerID=40&md5=898565c7e5ada9da0af7defc4c33de9f |
description |
Obesity among children is increasing alarmingly. Therefore it is crucial to instill the awareness about the danger of being obese to the children. To instill the awareness is a challenge. A good approach is required for the message to be accepted and conceptualized by the children. Serious game has been an important mechanism to assist the achievement of many serious purposes other than for entertainment and enjoyment. This paper proposes the implementation of content-based recommendation technique in serious game for obesity awareness among children. Several recommendation techniques for awareness had been studied and the content-based recommendation technique is found to be suitable to be implemented in games. The game was developed according to game development approach and fulfilled the game characteristics. For this preliminary study, 10 children participated in the experiment to determine the effectiveness of the game. The participants were given a pre-and post test to answer before and after playing the game. The result of the test shows that participants achieved the obesity awareness after playing the game. The content-based recommendation technique is applicable to be adopted in serious games to instill awareness in the players. © 2019 Institute of Advanced Engineering and Science. All rights reserved. |
publisher |
Institute of Advanced Engineering and Science |
issn |
20893191 |
language |
English |
format |
Article |
accesstype |
All Open Access; Gold Open Access |
record_format |
scopus |
collection |
Scopus |
_version_ |
1814778507447762944 |