BOON OR BANE: A SYSTEMATIC REVIEW OF VIRTUAL REALITY APPLICATION IN LANDSCAPE ARCHITECTURE DESIGN STAGE

The application of Virtual Reality (VR) in the design process has gained growing attention as the technology accelerates the potential of designing spaces in the landscape architecture field, particularly for educational purposes. As VR can be described as a computer-generated environment that close...

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Published in:Theoretical and Empirical Researches in Urban Management
Main Author: Che Man S.I.; Abdul Malek N.; Zakaria M.A.; Abdul Mutalib A.; Ismail Z.
Format: Article
Language:English
Published: Research Centre in Public Administration and Public Services,cademy of Economic Studies, Bucharest, Romania 2024
Online Access:https://www.scopus.com/inward/record.uri?eid=2-s2.0-85209078030&partnerID=40&md5=0a9ec69d859436040a62fb2bf2faff9a
id 2-s2.0-85209078030
spelling 2-s2.0-85209078030
Che Man S.I.; Abdul Malek N.; Zakaria M.A.; Abdul Mutalib A.; Ismail Z.
BOON OR BANE: A SYSTEMATIC REVIEW OF VIRTUAL REALITY APPLICATION IN LANDSCAPE ARCHITECTURE DESIGN STAGE
2024
Theoretical and Empirical Researches in Urban Management
19
4

https://www.scopus.com/inward/record.uri?eid=2-s2.0-85209078030&partnerID=40&md5=0a9ec69d859436040a62fb2bf2faff9a
The application of Virtual Reality (VR) in the design process has gained growing attention as the technology accelerates the potential of designing spaces in the landscape architecture field, particularly for educational purposes. As VR can be described as a computer-generated environment that closely resembles reality, its application may expand the visual sense and comprehension in promoting natural interaction between humans and the environment. However, the potential and limitations of integrating VR applications in landscape architecture design are still being determined. Therefore, the study aims to evaluate the potentials and limitations of VR application in the landscape architecture design stage where VR technology is currently applied. Forty (40) papers were thoroughly reviewed using PRISMA as a systematic literature review tool. The study found that VR enhances visualisation, immersion, interactivity, and spatial thinking in the landscape design process. However, the application appears challenging due to limited research and funds, limited resources, high cost and more learning time, limited collaboration, and cybersickness cause. Interestingly, VR applications have been used extensively in early and later stages, particularly for presentation and detail drawing. Furthermore, the design development stage and design concept have also been applied. © 2024, Research Centre in Public Administration and Public Services,cademy of Economic Studies, Bucharest, Romania. All rights reserved.
Research Centre in Public Administration and Public Services,cademy of Economic Studies, Bucharest, Romania
20653913
English
Article

author Che Man S.I.; Abdul Malek N.; Zakaria M.A.; Abdul Mutalib A.; Ismail Z.
spellingShingle Che Man S.I.; Abdul Malek N.; Zakaria M.A.; Abdul Mutalib A.; Ismail Z.
BOON OR BANE: A SYSTEMATIC REVIEW OF VIRTUAL REALITY APPLICATION IN LANDSCAPE ARCHITECTURE DESIGN STAGE
author_facet Che Man S.I.; Abdul Malek N.; Zakaria M.A.; Abdul Mutalib A.; Ismail Z.
author_sort Che Man S.I.; Abdul Malek N.; Zakaria M.A.; Abdul Mutalib A.; Ismail Z.
title BOON OR BANE: A SYSTEMATIC REVIEW OF VIRTUAL REALITY APPLICATION IN LANDSCAPE ARCHITECTURE DESIGN STAGE
title_short BOON OR BANE: A SYSTEMATIC REVIEW OF VIRTUAL REALITY APPLICATION IN LANDSCAPE ARCHITECTURE DESIGN STAGE
title_full BOON OR BANE: A SYSTEMATIC REVIEW OF VIRTUAL REALITY APPLICATION IN LANDSCAPE ARCHITECTURE DESIGN STAGE
title_fullStr BOON OR BANE: A SYSTEMATIC REVIEW OF VIRTUAL REALITY APPLICATION IN LANDSCAPE ARCHITECTURE DESIGN STAGE
title_full_unstemmed BOON OR BANE: A SYSTEMATIC REVIEW OF VIRTUAL REALITY APPLICATION IN LANDSCAPE ARCHITECTURE DESIGN STAGE
title_sort BOON OR BANE: A SYSTEMATIC REVIEW OF VIRTUAL REALITY APPLICATION IN LANDSCAPE ARCHITECTURE DESIGN STAGE
publishDate 2024
container_title Theoretical and Empirical Researches in Urban Management
container_volume 19
container_issue 4
doi_str_mv
url https://www.scopus.com/inward/record.uri?eid=2-s2.0-85209078030&partnerID=40&md5=0a9ec69d859436040a62fb2bf2faff9a
description The application of Virtual Reality (VR) in the design process has gained growing attention as the technology accelerates the potential of designing spaces in the landscape architecture field, particularly for educational purposes. As VR can be described as a computer-generated environment that closely resembles reality, its application may expand the visual sense and comprehension in promoting natural interaction between humans and the environment. However, the potential and limitations of integrating VR applications in landscape architecture design are still being determined. Therefore, the study aims to evaluate the potentials and limitations of VR application in the landscape architecture design stage where VR technology is currently applied. Forty (40) papers were thoroughly reviewed using PRISMA as a systematic literature review tool. The study found that VR enhances visualisation, immersion, interactivity, and spatial thinking in the landscape design process. However, the application appears challenging due to limited research and funds, limited resources, high cost and more learning time, limited collaboration, and cybersickness cause. Interestingly, VR applications have been used extensively in early and later stages, particularly for presentation and detail drawing. Furthermore, the design development stage and design concept have also been applied. © 2024, Research Centre in Public Administration and Public Services,cademy of Economic Studies, Bucharest, Romania. All rights reserved.
publisher Research Centre in Public Administration and Public Services,cademy of Economic Studies, Bucharest, Romania
issn 20653913
language English
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