BOON OR BANE: A SYSTEMATIC REVIEW OF VIRTUAL REALITY APPLICATION IN LANDSCAPE ARCHITECTURE DESIGN STAGE
The application of Virtual Reality (VR) in the design process has gained growing attention as the technology accelerates the potential of designing spaces in the landscape architecture field, particularly for educational purposes. As VR can be described as a computer-generated environment that close...
Published in: | Theoretical and Empirical Researches in Urban Management |
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Research Centre in Public Administration and Public Services,cademy of Economic Studies, Bucharest, Romania
2024
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2-s2.0-85209078030 Che Man S.I.; Abdul Malek N.; Zakaria M.A.; Abdul Mutalib A.; Ismail Z. BOON OR BANE: A SYSTEMATIC REVIEW OF VIRTUAL REALITY APPLICATION IN LANDSCAPE ARCHITECTURE DESIGN STAGE 2024 Theoretical and Empirical Researches in Urban Management 19 4 https://www.scopus.com/inward/record.uri?eid=2-s2.0-85209078030&partnerID=40&md5=0a9ec69d859436040a62fb2bf2faff9a The application of Virtual Reality (VR) in the design process has gained growing attention as the technology accelerates the potential of designing spaces in the landscape architecture field, particularly for educational purposes. As VR can be described as a computer-generated environment that closely resembles reality, its application may expand the visual sense and comprehension in promoting natural interaction between humans and the environment. However, the potential and limitations of integrating VR applications in landscape architecture design are still being determined. Therefore, the study aims to evaluate the potentials and limitations of VR application in the landscape architecture design stage where VR technology is currently applied. Forty (40) papers were thoroughly reviewed using PRISMA as a systematic literature review tool. The study found that VR enhances visualisation, immersion, interactivity, and spatial thinking in the landscape design process. However, the application appears challenging due to limited research and funds, limited resources, high cost and more learning time, limited collaboration, and cybersickness cause. Interestingly, VR applications have been used extensively in early and later stages, particularly for presentation and detail drawing. Furthermore, the design development stage and design concept have also been applied. © 2024, Research Centre in Public Administration and Public Services,cademy of Economic Studies, Bucharest, Romania. All rights reserved. Research Centre in Public Administration and Public Services,cademy of Economic Studies, Bucharest, Romania 20653913 English Article |
author |
Che Man S.I.; Abdul Malek N.; Zakaria M.A.; Abdul Mutalib A.; Ismail Z. |
spellingShingle |
Che Man S.I.; Abdul Malek N.; Zakaria M.A.; Abdul Mutalib A.; Ismail Z. BOON OR BANE: A SYSTEMATIC REVIEW OF VIRTUAL REALITY APPLICATION IN LANDSCAPE ARCHITECTURE DESIGN STAGE |
author_facet |
Che Man S.I.; Abdul Malek N.; Zakaria M.A.; Abdul Mutalib A.; Ismail Z. |
author_sort |
Che Man S.I.; Abdul Malek N.; Zakaria M.A.; Abdul Mutalib A.; Ismail Z. |
title |
BOON OR BANE: A SYSTEMATIC REVIEW OF VIRTUAL REALITY APPLICATION IN LANDSCAPE ARCHITECTURE DESIGN STAGE |
title_short |
BOON OR BANE: A SYSTEMATIC REVIEW OF VIRTUAL REALITY APPLICATION IN LANDSCAPE ARCHITECTURE DESIGN STAGE |
title_full |
BOON OR BANE: A SYSTEMATIC REVIEW OF VIRTUAL REALITY APPLICATION IN LANDSCAPE ARCHITECTURE DESIGN STAGE |
title_fullStr |
BOON OR BANE: A SYSTEMATIC REVIEW OF VIRTUAL REALITY APPLICATION IN LANDSCAPE ARCHITECTURE DESIGN STAGE |
title_full_unstemmed |
BOON OR BANE: A SYSTEMATIC REVIEW OF VIRTUAL REALITY APPLICATION IN LANDSCAPE ARCHITECTURE DESIGN STAGE |
title_sort |
BOON OR BANE: A SYSTEMATIC REVIEW OF VIRTUAL REALITY APPLICATION IN LANDSCAPE ARCHITECTURE DESIGN STAGE |
publishDate |
2024 |
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Theoretical and Empirical Researches in Urban Management |
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19 |
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4 |
doi_str_mv |
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url |
https://www.scopus.com/inward/record.uri?eid=2-s2.0-85209078030&partnerID=40&md5=0a9ec69d859436040a62fb2bf2faff9a |
description |
The application of Virtual Reality (VR) in the design process has gained growing attention as the technology accelerates the potential of designing spaces in the landscape architecture field, particularly for educational purposes. As VR can be described as a computer-generated environment that closely resembles reality, its application may expand the visual sense and comprehension in promoting natural interaction between humans and the environment. However, the potential and limitations of integrating VR applications in landscape architecture design are still being determined. Therefore, the study aims to evaluate the potentials and limitations of VR application in the landscape architecture design stage where VR technology is currently applied. Forty (40) papers were thoroughly reviewed using PRISMA as a systematic literature review tool. The study found that VR enhances visualisation, immersion, interactivity, and spatial thinking in the landscape design process. However, the application appears challenging due to limited research and funds, limited resources, high cost and more learning time, limited collaboration, and cybersickness cause. Interestingly, VR applications have been used extensively in early and later stages, particularly for presentation and detail drawing. Furthermore, the design development stage and design concept have also been applied. © 2024, Research Centre in Public Administration and Public Services,cademy of Economic Studies, Bucharest, Romania. All rights reserved. |
publisher |
Research Centre in Public Administration and Public Services,cademy of Economic Studies, Bucharest, Romania |
issn |
20653913 |
language |
English |
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Article |
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scopus |
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Scopus |
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1820775431608991744 |