Computational Thinking in Game-Based Learning for STEM Education

Game-based learning (GBL) has been shown to enhance engagement, comprehension of course material, and academic achievements. This study aims to investigate previous studies on integrating computational thinking (CT) abilities in STEM education through GBL and propose a framework for integrating CT t...

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التفاصيل البيبلوغرافية
الحاوية / القاعدة:2024 IEEE 14TH SYMPOSIUM ON COMPUTER APPLICATIONS & INDUSTRIAL ELECTRONICS, ISCAIE 2024
المؤلفون الرئيسيون: Ahamad, Noor Affieyka Natasha; Ismail, Ismassabah; Zain, Nurul Hidayah Mat; Ismail, Marina
التنسيق: Proceedings Paper
اللغة:English
منشور في: IEEE 2024
الموضوعات:
الوصول للمادة أونلاين:https://www-webofscience-com.uitm.idm.oclc.org/wos/woscc/full-record/WOS:001283898700072

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