Entertainment gratification, informative gratification, web irritation and self-efficacy as motivational factors to online shopping intention
The Internet technology and pervasive computing has provided consumers with privileges to shop online. In addition, the Industry 4.0 agenda has placed the business web and the social web as the ecosystem domains, which explains why online shopping a norm is today. While many studies have been conduc...
الحاوية / القاعدة: | Management and Accounting Review |
---|---|
المؤلف الرئيسي: | |
التنسيق: | مقال |
اللغة: | English |
منشور في: |
Universiti Teknologi Mara
2018
|
الوصول للمادة أونلاين: | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85096388869&doi=10.24191%2fmar.v17i3.796&partnerID=40&md5=6f3aa3b40413a37a1340ac8c5171ad6f |
id |
Zamzuri N.H.; Kassim E.S.; Shahrom M.; Humaidi N.; Zakaria N. |
---|---|
spelling |
Zamzuri N.H.; Kassim E.S.; Shahrom M.; Humaidi N.; Zakaria N. 2-s2.0-85096388869 Entertainment gratification, informative gratification, web irritation and self-efficacy as motivational factors to online shopping intention 2018 Management and Accounting Review 17 3 10.24191/mar.v17i3.796 https://www.scopus.com/inward/record.uri?eid=2-s2.0-85096388869&doi=10.24191%2fmar.v17i3.796&partnerID=40&md5=6f3aa3b40413a37a1340ac8c5171ad6f The Internet technology and pervasive computing has provided consumers with privileges to shop online. In addition, the Industry 4.0 agenda has placed the business web and the social web as the ecosystem domains, which explains why online shopping a norm is today. While many studies have been conducted to investigate the determinants of consumers’ intention to use online shopping, mixed results are always found, especially when businesses take unique approaches for their digital presence. Besides, even though self-efficacy has been studied extensively in information system research, technological complexity has always given a challenge to consumers’ computing ability. Building on the Use and Gratification Theory (GTA) and the Social Cognitive Theory (SCT), this study aims to examine the relationships between entertainment gratification, informative gratification, web irritation and self-efficacy towards individual’s intention to use online shopping. Using the quantitative survey approach, data was collected from 217 young executives who are frequent online shoppers. The results of the structural equation modelling suggest entertainment gratification, informative gratification and self-efficacy as factors that derive consumers’ intention to shop online. On the other hand, web irritation has no significant relationship with online shopping intention. The findings do not only capture the importance for web retailers to provide adequate buying-selling information and to provide the element of fun in the shopping portals, but it also suggests that web retailers provide less complicated online shopping features since consumers’ ability to use the technology determines purchase behaviour. The findings serve as future research agenda. © 2018, Universiti Teknologi Mara. All rights reserved. Universiti Teknologi Mara 26007975 English Article All Open Access; Bronze Open Access |
author |
2-s2.0-85096388869 |
spellingShingle |
2-s2.0-85096388869 Entertainment gratification, informative gratification, web irritation and self-efficacy as motivational factors to online shopping intention |
author_facet |
2-s2.0-85096388869 |
author_sort |
2-s2.0-85096388869 |
title |
Entertainment gratification, informative gratification, web irritation and self-efficacy as motivational factors to online shopping intention |
title_short |
Entertainment gratification, informative gratification, web irritation and self-efficacy as motivational factors to online shopping intention |
title_full |
Entertainment gratification, informative gratification, web irritation and self-efficacy as motivational factors to online shopping intention |
title_fullStr |
Entertainment gratification, informative gratification, web irritation and self-efficacy as motivational factors to online shopping intention |
title_full_unstemmed |
Entertainment gratification, informative gratification, web irritation and self-efficacy as motivational factors to online shopping intention |
title_sort |
Entertainment gratification, informative gratification, web irritation and self-efficacy as motivational factors to online shopping intention |
publishDate |
2018 |
container_title |
Management and Accounting Review |
container_volume |
17 |
container_issue |
3 |
doi_str_mv |
10.24191/mar.v17i3.796 |
url |
https://www.scopus.com/inward/record.uri?eid=2-s2.0-85096388869&doi=10.24191%2fmar.v17i3.796&partnerID=40&md5=6f3aa3b40413a37a1340ac8c5171ad6f |
description |
The Internet technology and pervasive computing has provided consumers with privileges to shop online. In addition, the Industry 4.0 agenda has placed the business web and the social web as the ecosystem domains, which explains why online shopping a norm is today. While many studies have been conducted to investigate the determinants of consumers’ intention to use online shopping, mixed results are always found, especially when businesses take unique approaches for their digital presence. Besides, even though self-efficacy has been studied extensively in information system research, technological complexity has always given a challenge to consumers’ computing ability. Building on the Use and Gratification Theory (GTA) and the Social Cognitive Theory (SCT), this study aims to examine the relationships between entertainment gratification, informative gratification, web irritation and self-efficacy towards individual’s intention to use online shopping. Using the quantitative survey approach, data was collected from 217 young executives who are frequent online shoppers. The results of the structural equation modelling suggest entertainment gratification, informative gratification and self-efficacy as factors that derive consumers’ intention to shop online. On the other hand, web irritation has no significant relationship with online shopping intention. The findings do not only capture the importance for web retailers to provide adequate buying-selling information and to provide the element of fun in the shopping portals, but it also suggests that web retailers provide less complicated online shopping features since consumers’ ability to use the technology determines purchase behaviour. The findings serve as future research agenda. © 2018, Universiti Teknologi Mara. All rights reserved. |
publisher |
Universiti Teknologi Mara |
issn |
26007975 |
language |
English |
format |
Article |
accesstype |
All Open Access; Bronze Open Access |
record_format |
scopus |
collection |
Scopus |
_version_ |
1828987876600184832 |