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1by Shawalludin S.; Sanmugam M.; Jamaludin J.; Ibrahim S.F.; Badri Z.“…, prototype and test. The research also examined the commercialization of gamification using board games…”
Published in Perspectives and Practices of Gamification (2022)
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2Gamified learning experience and adaptation of Malaysian warriors: User interface by the ADDIE modelby Shawalludin S.; Sanmugam M.; Rabu S.N.A.; Salim N.A.M.; Rahman A.A.“… teacher. In the 21st century, the teaching method has expanded to use gamification by combining…”
Published in Perspectives and Practices of Gamification (2022)
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Book chapter